The Pub RedM

Australian hosted · Allowlisted · Red Dead Redemption 2

The Pub

Eighteen ninety-nine. A trade worth learning, a town that remembers what you did in it, and no menu anywhere that hands you a thing you did not earn.

Server status

Checking Asking the barman who is in.

Built, not bought

Nothing here came off a shelf

Most RedM servers run a framework somebody else wrote and a script pack everybody else is running. The Pub runs a framework written for The Pub. Every system below was built for this server, which is why they fit together instead of sitting side by side.

Twenty five skills

Levels one to a hundred on a curve that keeps going. Mining, blacksmithing, gunsmithing, hunting, herbalism, distilling, marksmanship, lockpicking and eighteen more. Each one changes what you can make, what you can carry and how well you do it.

An economy with a floor

Every shop in every town holds its own stock, and that stock runs out. Prices move with scarcity. Sell a shopkeeper forty pelts and he puts them on his shelf, and the price he offers the next man drops. Buy him out of ammunition and the next rider through pays for it.

A satchel with corners

Grid inventory. A rifle is one cell wide and three tall and it eats a whole column. A log is six cells, which is why you want a cart. What you can carry is a decision you make before you ride out, not a number you ignore.

Minigames, not progress bars

Eleven of them, one for each kind of work. Hammer strikes on a heat curve at the forge. Reading the rock for the seam before you swing. Tracing a clean cut on a pelt. Holding a still in its band. How well you play sets the grade of what comes out.

Banks worth robbing

Every town bank holds a real vault with real money in it, and a transfer between towns takes real time to arrive. Which means the stage between them is carrying something. Four currencies: cash, bank, gold and platinum.

Law and consequence

A sheriff's office with ranks from Deputy to US Marshal, bounty hunters who work the same board, and a wanted level that follows you into the next town. Being caught is a story, not a respawn.

The server in numbers

25 Skills to grind
100 Levels in each
30+ Stocked shops
15 Trades to take up

Nine towns, each with its own prices

Where you buy matters

Valentine will not sell you what Saint Denis will, and Armadillo will pay for what nobody in Blackwater wants. Hauling between them is a living.

  • Valentine Cattle, mud and a saloon that has seen things
  • Blackwater Money, law, and a short temper about both
  • Saint Denis The city. Fences, tailors and a bank with a real vault
  • Rhodes Old families, older grudges
  • Strawberry Timber and quiet, mostly
  • Annesburg Coal. Nothing else, and not much of that
  • Van Horn A trading post that asks no questions
  • Tumbleweed The end of the line, west
  • Armadillo Dust, and whatever the dust did not take

Why it matters where the server sits

Hosted in Australia, for Australians

Most of the large RedM servers sit in North America or Europe. From Sydney that is a couple of hundred milliseconds before anything you do reaches the server, which you feel every time you draw on somebody or try to hit a timing window in a minigame.

The Pub runs on a dedicated box in Australia. Peak hours are Australian evenings, the staff are awake when you are, and a gunfight resolves the way it looked like it should have.

New Zealand and South East Asia get a good deal out of it too.

New to any of this

Start here

What is RedM

What RedM actually is, how it relates to Red Dead Online and to FiveM, what it costs, and what a roleplay server does with it. Plain English, no assumed knowledge.

Install RedM

Step by step on Windows, from owning the game to standing in a town. What goes wrong most often, and what to do about each one.

Australian RedM servers

How to find one, why the host location matters more than the player count, and the questions worth asking before you spend a week building a character.

Drink, or move along

Entry is allowlisted. It is a short application in the Discord, read by a person, usually answered the same evening.

How to ride in Join the Discord